Home / Main Menu
Primary hub with navigation tiles to all game features.
Play
Standard 2D combat mode — fight AI bot squads in vertical arenas.
Arsenal
Browse, equip, and master all 30+ weapons. Weapon mods and mastery.
Achievements
Track and unlock gameplay achievements.
Customization
Select operator skins and colors.
Move List
View all unlockable movement abilities and their inputs.
Story Book
Campaign story chapters and narrative.
Final Boss
Face the ultimate boss encounter.
Upgrade Tree
Spend VP on permanent player upgrades.
Accessories
Equip and upgrade 20 accessories across 4 slots.
Admin Panel
Admin-only management tools (admin role).
Trailer
In-game trailer / video showcase.
Titles
Equip display titles shown on the scoreboard.
Scoreboard
Global player rankings and scores.
Referrals
Invite friends and earn VP rewards.
Infinite Upgrades
Endless VP-based stat upgrades.
Shotgun Upgrades
Permanently upgrade shotgun pellets and range.
Settings
Game settings, screen scale, audio, controls.
Multiplayer
Co-op and multiplayer session setup.
Core Assault
Objective-based assault game mode.
Take Command
Top-down command mode.
Slideshow Ending
Post-game ending slideshow.
Game Clips
Community-uploaded gameplay clips.
Credits
Game credits and attributions.
Game Modes
Select between Normal, Waves, Run & Gun, Horde, etc.
Run & Gun
Side-scrolling run-and-gun industrial stage.
Horde
Survive endless waves of enemies.
Campaign Part 1
Scripted story campaign — first chapter.
Bible Verses
Equip a bible verse shown on the scoreboard.
AI Helpers
Recruit AI helper bots that fight alongside you.
Help
Controls, settings, and gameplay guide.
Community
Submit feedback and ideas.
Asset Library
Browse 3D assets (admin).
Map Editor
Create and edit custom maps.
Command Base
2D base-building meta-progression hub with Null Legion raids.
Balanced Operative · Balanced
The all-rounder. Solid across every metric. No weaknesses, no extremes.
+ Consistent stats, easy to play
- No standout power
Infiltrator · Phantom
Barely visible. Moves like smoke. Built for rapid strikes and vanishing.
+ Ultra-fast dash cooldown, high speed
- Low HP, slow regen
Armored Tank · Tank
A walking fortress. Absorbs punishment that would shred anyone else.
+ Max HP, damage reduction passive
- Slow, poor jump
Speed Freak · Scout
Pure velocity. Outrun every threat. Strike before they react.
+ Highest speed & jump, fastest regen delay
- Lowest damage mult
Berserker · Berserker
Burns everything. Hits hardest. Dies fastest. Lives in the moment.
+ Highest damage mult, fire damage passive
- Low HP & regen, no shields
Combat Medic · Medic
Sustains through any fight. Regen that keeps ticking even under fire.
+ Fastest regen, shortest regen delay
- Average damage, below-average speed
Tech Operative · Tech
Optimized for burst cycles. Reloads faster than any operator alive.
+ Fastest reload, good accuracy handling
- Low HP, no special passive
Void Stalker · Phantom
Exists between dimensions. Impossible to pin down. Lethal on approach.
+ Near-instant dash cooldown, high speed & jump
- Low damage, low HP
Titan · Tank
A war machine. Absorbs punishment and deals crushing blows in return.
+ Highest HP, strong damage, damage reduction
- Very slow, poor jump, poor reload
Acrobat · Scout
Unpredictable. High-flying, fast-dashing, hard to hit. Rewards mastery.
+ Best mobility combo (speed + jump + dash), fast regen delay
- Very low HP, low damage
Solar Phoenix · Berserker
A living sun. Burns enemies on contact and deals escalating damage over time.
+ Burn aura, escalating damage on sustained fire
- Slightly slow, self-damage on overheat
Cryo Sentinel · Tank
Absolute zero. Slows nearby enemies and shatters frozen targets for bonus damage.
+ AoE slow field, freeze-shatter combo for triple damage
- Low mobility, limited range
Storm Caller · Scout
Storm Strike: chain lightning hits all enemies within 300 range for 40 damage each and stuns them.
+ Storm Strike stuns all nearby enemies, great for crowd control
- Low HP, long ability cooldowns
Abyss Walker · Phantom
Shadow Rage: all enemies in range turn on each other for 20s — they chase and attack other enemies instead of you.
+ Shadow Rage makes enemies fight each other for 20s, incredible crowd control
- Fragile, high skill ceiling
Shadow Assassin · Tech
Shadow Warp: instantly teleport to top or bottom of the map. No cooldown — use as many times as you want.
+ Unlimited teleports between top and bottom of map, perfect for escaping and repositioning
- Average stats, power has long cooldown
Seismic Breaker · Berserker
Pinball Slam: launches to bottom-left and bounces across the map 5 times in 3s, instantly killing any enemy touched.
+ Pinball Slam instakills everything in path across entire map
- Slow movement, power has long cooldown
Death Wind · Scout
Floor Break: removes the bottom floor for 5 seconds, causing all enemies to fall into the void.
+ Floor Break drops all grounded enemies, incredible crowd control
- Glass cannon, ground combat disadvantage
Crystal Master · Tech
Laser Line: fires a horizontal laser across the entire map from your position for 0.5s, instantly killing every enemy in its path.
+ Horizontal laser clears every enemy at your height instantly
- Your movement slowed 50% during power, requires positioning
Power Magnet · Tank
Rocket Barrage: fires 10 homing rockets that each deal 100 damage. Rockets track enemies across the map for 20 seconds.
+ Rocket Barrage blankets the map with homing missiles, unstoppable against groups
- Very slow, large hitbox
Soul Teleporter · Phantom
Soul Teleport: teleport to partner (co-op) or nearest enemy (solo). Deals 100 damage in radius on arrival.
+ Instant repositioning, 100 AoE damage, perfect for co-op coordination
- Low HP, requires good timing
Apex Predator · Legendary
The evolution beyond limit. Born from your victory over the Null Sovereign. Perfectly balanced at every threshold.
+ Perfect stats across all metrics — no weaknesses
- None — this is the ultimate form
Reliable semi-auto pistol
Standard issue. Always equipped.
Balanced all-rounder
Standard issue. Always equipped.
Close-range spray
Purchase for 100 VP.
Pump-action devastation
Pellets: 8
Purchase for 150 VP.
Dual SMGs, high chaos
Purchase for 200 VP.
High fire rate AR
Purchase for 300 VP.
Semi-auto DMR
Purchase for 300 VP.
Auto-shotgun crowd clear
Pellets: 6
Purchase for 400 VP.
Heavy AR, powerful burst
Purchase for 450 VP.
Heavy revolver, high damage
Purchase for 500 VP.
Burst fire, high air damage
Purchase for 500 VP.
Chain lightning beam
Purchase for 600 VP.
Rocket launcher, area damage
Purchase for 700 VP.
Freeze beam, slow enemies
Purchase for 750 VP.
Explosive spread shotgun
Pellets: 10
Purchase for 800 VP.
Piercing rapid fire
Purchase for 800 VP.
Charged shot, wall-piercing
Purchase for 1000 VP.
Charged shock blast
Purchase for 1200 VP.
Burning rapid fire
Purchase for 1500 VP.
Long-range precision AR
Purchase for 1800 VP.
Ricochet pistol
Purchase for 1200 VP.
Stealth-loaded burst SMG
Purchase for 2500 VP.
Electrified pump scatter
Pellets: 10
Purchase for 3000 VP.
Vampiric sniper rifle
Purchase for 3500 VP.
Magnetic accelerator cannon
Purchase for 4000 VP.
Homing micro-rocket SMG
Purchase for 2800 VP.
Mid-range headshot hunter
Purchase for 3200 VP.
Toxic dart pistol
Purchase for 2200 VP.
Cryo-spread beam
Purchase for 3600 VP.
Solar plasma launcher
Purchase for 5000 VP.
Void-tempered precision rifle
Purchase for 8000 VP.
Dark energy scythe beam
Purchase for 4000 VP.
Nuclear precision shot
Purchase for 6000 VP.
Instant-hit silent precision
Purchase for 5000 VP.
Max fire rate, aerial specialist
Purchase for 4500 VP.
Multi-rocket burst
Purchase for 5500 VP.
+15% damage output.
+20% damage. Crits deal +30% more damage.
+25% damage. Adds armor-piercing to shots.
Shots mini-explode on impact (AoE 30).
-20% spread.
-35% spread.
+40% bullet speed, +15% range.
Bullets pierce through 1 additional enemy.
Bullets bounce off walls once.
+50% bullet size. +10% damage. Easier to hit.
Shots apply burn — enemies take 5 damage/sec for 3s.
Shots slow enemies to 60% speed for 2s.
Shots chain lightning to nearby enemies.
Shots poison enemies: 3 damage/sec for 5s.
+25% damage while airborne.
+10% move speed while weapon is drawn.
Kills with this weapon reduce dash cooldown by 0.15s.
Landing after a jump fires a small AoE shockwave burst.
After 3 kills in 5s, next shot deals +50% damage.
+50% magazine size.
Every 10th bullet becomes a charged explosive shot.
Bullets split into 2 on hitting an enemy.
Reinforced battle helmet. Reduces incoming headshot damage.
6 upgrades available
Lightweight recon cap. Boosts movement speed.
7 upgrades available
Advanced targeting visor. Improves accuracy and crit chance.
6 upgrades available
Style meets function. Extends power-up duration.
5 upgrades available
Single-eye precision scope. Reduces spread on sustained fire.
6 upgrades available
Solid armor plating. Boosts max health and damage resistance.
8 upgrades available
Nanite-laced vest. Accelerates health regeneration.
7 upgrades available
Charge-based harness. Boosts damage after a dash.
6 upgrades available
Generates a shield that recharges on kills.
7 upgrades available
Ammo management rig. Significantly speeds up reload.
6 upgrades available
Engineered for speed. Boosts sprint and jump.
7 upgrades available
Reinforced leg protection. Reduces fall/slam damage taken.
6 upgrades available
Phasing fabric. Reduces dash and phase cooldowns.
6 upgrades available
Utility leggings with ammo pouches. Improves reload and regen.
5 upgrades available
Rage-fueled leg wraps. Damage scales as health drops.
6 upgrades available
Durable combat footwear. Improves health and stability.
6 upgrades available
Rocket-assisted footwear. Reduces dash cooldown significantly.
7 upgrades available
Maximum traction. Improves wall jump and jump height.
6 upgrades available
Silent footwear. Enemies take 10% longer to react to your movement.
6 upgrades available
Magnetic field soles. Extend power-up duration and attract pickups.
5 upgrades available
The mark of a true Apex. +15% damage, +10% speed.
5 upgrades available
Partial invisibility field. Enemies react 40% slower.
5 upgrades available
Massive health boost and death-defying resilience.
5 upgrades available
Temporal boots. All cooldowns reduced by 25%.
5 upgrades available
Mythical dragon scales. Damage increases as health drops.
5 upgrades available
Combat AI visor. Boosts fire rate and accuracy.
5 upgrades available
Gravity-defying technology. Triple jump and aerial dominance.
5 upgrades available
Lifesteal armor. Every kill restores significant HP.
5 upgrades available
Prismatic optics. Multiplies elemental damage and crits.
5 upgrades available
Charged storm cape. Dash leaves a lightning strike. Chain lightning on melee.
5 upgrades available
Burning aura damages nearby enemies. Damage ramps the longer you survive.
5 upgrades available
Briefly phases through enemies and projectiles when dashing.
5 upgrades available
Every 3rd melee attack releases a shockwave. Slam damage massively increased.
5 upgrades available
Every landing creates a seismic shockwave. Stomps stagger enemies.
5 upgrades available
Reveals enemy weak points. All hits are crits on revealed enemies.
5 upgrades available
Kill streak multiplier. Each kill within 3s stacks +8% damage (max 5 stacks).
5 upgrades available
Grants true invisibility for 1.5s after each kill.
5 upgrades available
Stores absorbed damage. Release all stored damage as a massive AoE on command.
5 upgrades available
Rhythmic pulse. Every 3 seconds, emit a pulse that reveals and slows all enemies.
5 upgrades available
Void-walking technology. Dash through enemies, teleport on kills.
5 upgrades available
Dive-bomb downward while falling. Crushes enemies below.
Input: Shift (while falling) · CD: 1.2s
Quick mid-air burst in your movement direction.
Input: Shift (while airborne) · CD: 1.5s
Low fast slide to dodge or pass under threats.
Input: C / Ctrl (while on ground) · CD: 0.5s
One additional jump while airborne.
Input: W / Space (while airborne) · CD: Resets on landing
Enhanced wall jump — more height and horizontal force.
Input: W / Space (while wall sliding) · CD: None (replaces base wall jump)
Shoot downward in air — hitting an enemy bounces you upward.
Input: Shoot downward (aim down) while airborne · CD: 0.8s bounce cooldown
Upward close-range strike that launches enemies above you.
Input: Q (while grounded or low airborne) · CD: 2s
Very short invulnerable blink dodge.
Input: F · CD: 3s
Slam landing on the ground releases a damaging shockwave ring.
Input: Slam (land on ground, not on enemy) · CD: Shares Slam cooldown
Hook-pull toward closest enemy within range.
Input: E · CD: 2.5s
After sustained sprint or move chain, gain a speed and jump bonus.
Input: Automatic — triggers after sprinting 0.8s or chaining 2+ moves · CD: 4s before next trigger
2x damage for 10s
+60% speed & jump for 8s
2.5x fire rate for 8s
Fast HP regen for 12s
-60% incoming damage for 10s
Bullets pierce enemies for 10s
Shots explode on impact for 8s
25% damage dealt heals you for 10s
Slows enemies to 40% speed for 7s
Shots arc to nearby enemies for 10s
HP: 60 | Spd: 350 | Wpn: viper
HP: 75 | Spd: 320 | Wpn: stinger
HP: 70 | Spd: 240 | Wpn: longbow
HP: 140 | Spd: 220 | Wpn: breacher
HP: 80 | Spd: 280 | Wpn: spectre
HP: 200 | Spd: 170 | Wpn: havoc
HP: 50 | Spd: 380 | Wpn: viper
HP: 180 | Spd: 290 | Wpn: breacher
HP: 65 | Spd: 310 | Wpn: stinger
HP: 120 | Spd: 180 | Wpn: guardian
HP: 95 | Spd: 330 | Wpn: phantom
HP: 70 | Spd: 360 | Wpn: viper
HP: 110 | Spd: 270 | Wpn: spectre
HP: 250 | Spd: 150 | Wpn: havoc
HP: 85 | Spd: 260 | Wpn: longbow
HP: 45 | Spd: 480 | Wpn: viper
HP: 350 | Spd: 130 | Wpn: breacher
HP: 60 | Spd: 280 | Wpn: enforcer
HP: 70 | Spd: 300 | Wpn: stinger
HP: 130 | Spd: 200 | Wpn: enforcer
HP: 160 | Spd: 100 | Wpn: enforcer
HP: 220 | Spd: 300 | Wpn: guardian
HP: 100 | Spd: 60 | Wpn: enforcer
HP: 500 | Spd: 280 | Wpn: breacher
HP: 550 | Spd: 240 | Wpn: railgun
HP: 600 | Spd: 300 | Wpn: havoc
HP: 520 | Spd: 320 | Wpn: guardian
HP: 580 | Spd: 290 | Wpn: stinger
HP: 620 | Spd: 200 | Wpn: longbow
HP: 540 | Spd: 340 | Wpn: spectre
HP: 700 | Spd: 160 | Wpn: havoc
HP: 560 | Spd: 310 | Wpn: phantom
HP: 650 | Spd: 270 | Wpn: railgun
Cyberpunk city rooftops · 1200x3000
Industrial sky platforms · 1200x3000
Underground tunnel network · 1200x3000
Molten tower of destruction · 1200x3000
Frozen crystalline fortress · 1200x3000